Guide

Glossary

Use this glossary when a code reward or guide mentions a system before the game has explained why it matters. The terms are short because the practical decision matters more than a long definition.

The glossary avoids terms from other dinosaur games. If a term does not appear in the Roblox page loop, current code rewards, or the guide route, it does not belong here yet. Each definition includes the player use because a term without an action is not enough for a tycoon route.

My Dino Park systems index card

Terms

Read each term as a route tool. Cash is not just a currency; it is the recovery measure after each purchase. Teeth are not just a reward; they are a limited Update 2 decision. Eggs are not just collectibles; they are the bridge from spending to dinosaurs and visitor income.

When the game adds a new term, add it only after the term affects a player decision. That keeps the glossary compact and prevents it from becoming a list of labels that do not help anyone spend, hatch, or upgrade better.

The most important glossary habit is to connect every word to a next click. If the word is Cash, the next click is usually an egg, an upgrade, or a recovery pause. If the word is Frozen Egg, the next click is hatching before spending the attached reward. If the word is Visitors, the next check is whether income improved after the last dinosaur or layout change.

TermMeaningPlayer use
CashMain early spending currencyBuy eggs and route upgrades.
TeethUpdate 2 reward currency reported by current code sourcesCheck Store targets before spending.
EggPurchase or reward that hatches into a dinosaurSpend only when placement and recovery are ready.
Frozen EggReward reported for DINOSLOVESUHatch before spending attached Cash.
VisitorsPark income engine named in the official descriptionJudge whether dinosaurs and layout improve recovery.
UpgradePark improvement named in the official descriptionFix space, recovery, or flow bottlenecks.
Gift code boxStore redemption fieldUse for active codes inside the game.