Terms
Read each term as a route tool. Cash is not just a currency; it is the recovery measure after each purchase. Teeth are not just a reward; they are a limited Update 2 decision. Eggs are not just collectibles; they are the bridge from spending to dinosaurs and visitor income.
When the game adds a new term, add it only after the term affects a player decision. That keeps the glossary compact and prevents it from becoming a list of labels that do not help anyone spend, hatch, or upgrade better.
The most important glossary habit is to connect every word to a next click. If the word is Cash, the next click is usually an egg, an upgrade, or a recovery pause. If the word is Frozen Egg, the next click is hatching before spending the attached reward. If the word is Visitors, the next check is whether income improved after the last dinosaur or layout change.
| Term | Meaning | Player use |
|---|---|---|
| Cash | Main early spending currency | Buy eggs and route upgrades. |
| Teeth | Update 2 reward currency reported by current code sources | Check Store targets before spending. |
| Egg | Purchase or reward that hatches into a dinosaur | Spend only when placement and recovery are ready. |
| Frozen Egg | Reward reported for DINOSLOVESU | Hatch before spending attached Cash. |
| Visitors | Park income engine named in the official description | Judge whether dinosaurs and layout improve recovery. |
| Upgrade | Park improvement named in the official description | Fix space, recovery, or flow bottlenecks. |
| Gift code box | Store redemption field | Use for active codes inside the game. |